Players now ignore individual damage events dealing less than one point of damage.Smoke grenades now have a minimum fuse duration to prevent smokes from prematurely detonating if stuck in crevices.Decoy grenades interact aesthetically with smoke clouds.In firstperson, dead players will now see their own ragdoll at the server-authoritative lag-compensated position of their demise.Fixed some instances of dropped weapons falling out of the gameplay space.Fixed a case where players would fail to keep their weapons between rounds of overtime.Fixed a case where clients would show multiple gunshots for one actual shot.Fixed a case where weapons would fire faster than intended.Fixed a case where user commands would be ignored in poor network conditions.Various Item Editor help system updates including 'mat_fullbright 10' to test PBR.Added option to toggle 'Automatic PBR Color Correction' to all sticker types in Item Editor.Added paint metalness and roughness by color features to Solid Color, Hydrographic, and Spray-Paint finishes in the Item Editor.Community Servers can host workshop maps.Enabled uploading CS2 maps to the workshop.